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Today, it’s the second half of my new conversation with author Amy Ratcliffe, as we discuss one of her latest books, The Art of Star Wars: Galaxy’s Edge. Punch it!
As I mentioned yesterday, the questions I had prepared for her didn’t necessarily get asked and answered in the order presented below, but this was the plan:
Fans may be familiar with other Art of… books like the ones for the movies or The Mandalorian. How is Art of SWGE similar to those live-action-focused books, and how is it different?
What kinds of parameters did you have for the writing of the book? Were you character-limited within certain layouts, for example, or did you have the license to write as much as needed to be written?
You’ve previously written about the book coming together “in layers” – can you talk about that process?
You had the benefit of spending a significant amount of time at both Galaxy’s Edge locations prior to the pandemic. What surprised you the most to learn about Galaxy’s Edge as a result of writing this book, from both a broad overview perspective and from a most-amazing-little-detail-they-thought-of perspective?
Fair to say that you conducted dozens of interviews for the book? If you had to pick one or two of them from which you learned the most about Galaxy’s Edge (or specific elements of it) that you didn’t previously know, or that you found particularly exciting, which were they?
Will people learn more about the story of Galaxy’s Edge, from the perspective of how it fits into the storytelling timeline?
For someone who reads this book and has never been to Galaxy’s Edge, what do you hope this book will provide? And for the person who’s already been?
And, as promised, here’s where you can keep up with Amy: